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ISM University of Management and Economics (Lithuania)

The Troubles serves as a perfect example on how to represent a complex political process in a simulation. The multifaceted faces of the conflict in Northern Ireland allowed discussing how to choose sides (and their goals) to be represented in the game, how the different parts of the process can be included and represented. This is particularly relevant, when talking about the armed conflict and the electoral struggle. The Troubles example served well when explaining the decisions that a designer has to make, when addressing political topics. Finally, it also allowed to discuss the difficult topics in simulations. Difficult in the sense of the conflict being recent, people still feeling the results of the conflict, and the divisions still there to an extent.” (Dr. Pijus Kruminas – Lecturer, research and innovation policy analyst)