Thank you to Sophia Khatsenkova for including me in this feature.
Applying the finishing touches to what shall be the simulation’s narrative backbone.
We have introduced an option that allows Factions to deliver the simulated General Election Results from 1966 until 1997, OR choose to deploy the actual Results of the particular Epoch, including the Nationalist and Unionist Ratios. And as you can see from one of the General Election cards, Domhnall Hegarty’s artwork is truly amazing. SoContinue reading “General Election Results”
Thankfully Men of Peace prevailed. https://www.bbc.co.uk/news/uk-northern-ireland-56018758
Finalising the Rulebook Scenarios, but progress expected to be minimal as I am about to experience what I envisage to be the most overwhelming few weeks of my 15+ years as a teacher here in Scotland.
I am delighted to be submitting a paper on the use of VASSAL in supporting the development of the analogue and digital versions of The Troubles to the IEEE/ACIS’s Workshop on Best Practices of Serious Games Testing.
Very lucky to be working with such a talented graphic designer, Domnhall Hegarty. Proofreading begins of the Rules of Play…
1971-1974 Playthrough Scenario
“The Troubles serves as a perfect example on how to represent a complex political process in a simulation. The multifaceted faces of the conflict in Northern Ireland allowed discussing how to choose sides (and their goals) to be represented in the game, how the different parts of the process can be included and represented. ThisContinue reading “ISM University of Management and Economics (Lithuania)”